vs
AMP
A free, open-source control panel that runs natively on Linux and Windows. Released under the MIT license: no paid editions, no limit on game servers and no license keys.
A commercial, closed-source panel from CubeCoders. It runs on Windows and Linux, supports a long list of games and is quick to set up — but it is paid, every edition caps the number of game servers, and commercial use requires a subscription.
How GameAP and AMP stack up across the features that matter most.
| Feature |
GameAP
|
AMP
|
|---|---|---|
Base game servers managementInstall, start, stop, restart and configure game servers. |
Yes | Yes |
Details
|
||
File managerIn-browser file browsing and editing, archive extraction. |
Yes | Yes |
Details
|
||
REST APIDocumented HTTP API for automation and integrations. |
Yes | Yes |
Details
|
||
Windows supportAbility to install the panel and run game servers natively on Windows. |
Yes | Yes |
Details
|
||
Docker requiredWhether the panel forces all game servers to run inside Docker. |
Optional | Optional |
Details
|
||
Installation complexityHow quickly you can get the panel up and running. |
Easy | Easy |
Details
|
||
Automatic SSL certificateBuilt-in HTTPS setup with automatic Let's Encrypt certificates. |
Yes | Linux only |
Details
|
||
Plugin systemExtend the panel with installable plugins and integrations. |
Yes | Signed only |
Details
|
||
Multiple dedicated serversManaging game servers on several machines from a single panel. |
Yes | Professional+ |
Details
|
||
Open sourceWhether the source code is public and can be inspected or modified. |
Yes | No |
Details
|
||
PriceWhat it costs to use the panel. |
Free | Paid |
Details
|
||
Game server limitHow many game servers the panel lets you run. |
Unlimited | 5 / 15 / 50 |
Details
|
||
Commercial useWhether you may sell game server hosting built on the panel. |
Yes | Enterprise only |
Details
|
||
License keys and activationWhether your game servers depend on a license check. |
Not needed | Required |
Details
|
||
Test coveragePublic test coverage metric and breadth of automated checks across the codebase. |
85%+ coverage
unit · integration · e2e · mutation
| Not published |
Details
|
||
No editions and no paid features: the whole panel is available from the first install.
Run as many game servers, machines and users as your hardware can handle.
The MIT license lets you sell hosting and put your brand on the panel without paying per server.
Nothing to activate, so neither a new machine nor an operating system upgrade gets in your way.
All the code is on GitHub: read it, check it, adapt it or fork it.
Plugins install from the catalog in a few clicks, and you can write your own in any language that compiles to WebAssembly.