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Pelican
A high-performance control panel that runs natively on Linux and Windows. Written in Go. The plugin system lets you extend the panel without touching the core.
A modern fork of Pterodactyl built on Laravel and Filament. Ships a polished UI and a guided in-browser installer, but keeps the same Wings daemon — so game servers still run inside Docker containers on Linux only.
How GameAP and Pelican stack up across the features that matter most.
| Feature |
GameAP
|
Pelican
|
|---|---|---|
Base game servers managementInstall, start, stop, restart and configure game servers. |
Yes | Yes |
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File managerIn-browser file browsing and editing, archive extraction. |
Yes | Yes |
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REST APIDocumented HTTP API for automation and integrations. |
Yes | Yes |
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Resource statistics & graphsBuilt-in CPU, RAM and network monitoring with historical charts. |
Yes | Limited |
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Plugin systemExtend the panel with installable plugins and integrations. |
Yes | Yes |
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Docker requiredWhether the panel forces all game servers to run inside Docker. |
Optional | Required |
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Native daemon (no containers)Runs game servers as native processes without container overhead. |
Yes | No |
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Windows supportAbility to install the panel and run game servers natively on Windows. |
Yes | No |
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PerformanceOverall responsiveness and resource footprint of the control plane. |
High performance | Low performance |
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Installation complexityHow quickly you can get the panel up and running. |
Easy, one command | Many manual steps |
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Automatic SSL certificateBuilt-in HTTPS setup with automatic Let's Encrypt certificates. |
Yes | No |
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Test coveragePublic test coverage metric and breadth of automated checks across the codebase. |
85%+ coverage
unit · integration · e2e · mutation
| Not published |
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LicenseOpen-source license used by the project. |
MIT | AGPL-3.0 |
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Project statusWhether the project is production-ready or still in active beta. |
Stable | Beta |
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The Go-based daemon sips RAM and CPU, staying responsive even on modest hardware.
Run the panel and game servers without containers on either operating system.
Deploy on bare-metal, a VPS, or containers — Docker stays an option, never a requirement.
Install plugins from the catalog with one click and extend the panel without touching the core.
One command and the panel is up and running in minutes — no multi-step setup guides.
MIT license without AGPL copyleft restrictions — use and embed GameAP freely in your projects.